a very small animated piece of part 1 for the New Year AMV collab that I streamed this evening.
It is the very beginning with Katy Perry’s part saying “You pushed me down, but I got up.” I have a lot of animating to do…
what do you think of it?
You're lipsync has improved dramatically, and I love the expressions and the way the mouth moves!
CHILD! IT'S BEEN A CENTURY SINCE WE TALKED! ;A; WHERE HAVE YOU BEEN??
Also, Thanks! ^u^ I love to animate Lipsync.
No really it's been forever. <3 How have you been? I really haven't been able to talk to anyone since senior year started. D': sorry about that.
Nooo! It's chill don't worry, I know how things can be. I'v been alright, times are tough I suppose!
School sucks xD
I'm doing swell. I have next week off so that gives me a chance to work on my comic so people have something good to look at in my gallery. xD
This is insanely amazing!! I love it!
Good to see you animating! The two things I would say to check as you push this animation are your (1) consistency for the character's design and (2) fluidity.
1. Consistency - From the start of the animation to the end, I started to notice that the ear (mainly the left ear, facing front of the camera) started to shrink in size. The nose for the face shrinks as well. Keeping the consistency of your animation will make the presentation stronger for your audience. So you want to check back and see which frames are not flowing consistently with your keyframes/character design.
2. Fluidity - Fluid animation comes with the understanding of Straight Ahead and Pose to Pose. They work hand in hand, so that the animation doesn't appear to be 'popping'. Popping is where the pose goes straight into the next pose without a smooth or clean transition from the previous. The ear had some popping issues as it appears to jump from place to place as the character moves his head. What you can definitely do, is pose your keyframes (the main poses of the story for this animation) and let them guide you animating into the keyframes.
I hope this makes sense to you, don't mean to confuse you. If not, let me know, I would be happy to share with you what I mean. Keep on animating and learning!
Thanks for the advice! ^-^ <3
This will definitely help me make my animations better. :3
You're very welcome!
Another tip I'd say, and I can't say enough - reference. Reference real live, reference other animations of the subject(s) you're animating, so you can get a feel for what you can do for your project.
You can see the frames individual and how they add up to make the animation smooth and fluid. Again, if you have other questions, I would be happy to help.